[Read description before commenting]
Combo notations are listed below.
Decided to make this since I haven't seen too much videos on Charizard. He's the only character that I'm really interested at the moment. Really enjoying this game so far. The order for combos is Field Phase, Dual Phase, Corner, Counter-Hit, Synergy Burst. I didn't include support combos as Charizard doesn't need that for damage.
Field Phase:
5Y, 5Y = 103 Damage
3/6Y, 3/6Y = 118 Damage
5X, 5X = 126 Damage
5X (Hold), 5Y (Hold), 8A = 166 Damage
Jump 5Y, 5X, 5Y = 120 Damage
2A, 5X, 5X = 126
Dual Phase:
5Y, 5Y, 5Y = 154 Damage
5Y, 5Y, 5A = 126 Damage
5Y, 5Y, Short Hop 6Y, 6Y, 8A = 187 Damage
(Anti-Air) 8Y, 5X = 90 Damage
(Anti-Air) 8Y, 6Y, 6Y = 115 Damage
(Anti-Air) 8Y, 5Y, 8A = 166 Damage
2X, 2X = 111 Damage
2X, Short Hop 6X, 6X = 114 Damage
2X, 8A = 188 Damage
6X (Hold), 5Y (Hold), 5X = 212 Damage
6X (Hold), 5Y, 8A = 236 Damage
6X (Hold), 5Y (Hold), 8A = 274 Damage
Flight Stance, 5X (Hold), 5Y, 8A = 234 Damage
Jump 5X, 5Y, 5Y, 5Y = 156 Damage
Jump 5X, 2X, Short Hop 6X, 6X = 148 Damage
Jump 5X, 2X, 8A = 180 Damage
4A, 2X, Short Hop 6X, 6X = 188 Damage
4A, 2X, 6A = 196 Damage
4A, 2X, 8A = 212 Damage
Corner Combos:
(Anti-Air) 8Y, 5Y, 5A = 206 Damage
5X, 6X (Hold), 5X = 214 Damage
8X, 6Y, 5Y, 8A = 220 Damage
Flight Stance, 8A, 6Y, 5Y, 8A = 258 Damage
Short Hop 5Y, 2X, 6Y, 5Y, 5Y, 8A = 263
6X, 6X, 5Y, 8A = 277 Damage
Counter-Hit Combos:
6A (Hold), 5Y, 8A = 164 Damage
5X, 5Y, 5Y, 8A = 248 Damage
Burst Combos:
(Anti-Air) 8Y, Burst Attack = 250 Damage
Jump 5X, 2X, 8A, Burst Attack = 280 Damage
6X (Hold), 5Y, 8A, Burst Attack = 286 Damage
Music: Rage Awakened feat. 滝 善充 - 9mm Parabellum Bullet - Kingdom Hearts Tribute Album
Twitter: http://www.twitter.com/Cyberman6
Stream: http://www.twitch.tv/Cyberman6
Played by me
Recorded using Elgato Game Capture HD60
Combo notations are listed below.
Decided to make this since I haven't seen too much videos on Charizard. He's the only character that I'm really interested at the moment. Really enjoying this game so far. The order for combos is Field Phase, Dual Phase, Corner, Counter-Hit, Synergy Burst. I didn't include support combos as Charizard doesn't need that for damage.
Field Phase:
5Y, 5Y = 103 Damage
3/6Y, 3/6Y = 118 Damage
5X, 5X = 126 Damage
5X (Hold), 5Y (Hold), 8A = 166 Damage
Jump 5Y, 5X, 5Y = 120 Damage
2A, 5X, 5X = 126
Dual Phase:
5Y, 5Y, 5Y = 154 Damage
5Y, 5Y, 5A = 126 Damage
5Y, 5Y, Short Hop 6Y, 6Y, 8A = 187 Damage
(Anti-Air) 8Y, 5X = 90 Damage
(Anti-Air) 8Y, 6Y, 6Y = 115 Damage
(Anti-Air) 8Y, 5Y, 8A = 166 Damage
2X, 2X = 111 Damage
2X, Short Hop 6X, 6X = 114 Damage
2X, 8A = 188 Damage
6X (Hold), 5Y (Hold), 5X = 212 Damage
6X (Hold), 5Y, 8A = 236 Damage
6X (Hold), 5Y (Hold), 8A = 274 Damage
Flight Stance, 5X (Hold), 5Y, 8A = 234 Damage
Jump 5X, 5Y, 5Y, 5Y = 156 Damage
Jump 5X, 2X, Short Hop 6X, 6X = 148 Damage
Jump 5X, 2X, 8A = 180 Damage
4A, 2X, Short Hop 6X, 6X = 188 Damage
4A, 2X, 6A = 196 Damage
4A, 2X, 8A = 212 Damage
Corner Combos:
(Anti-Air) 8Y, 5Y, 5A = 206 Damage
5X, 6X (Hold), 5X = 214 Damage
8X, 6Y, 5Y, 8A = 220 Damage
Flight Stance, 8A, 6Y, 5Y, 8A = 258 Damage
Short Hop 5Y, 2X, 6Y, 5Y, 5Y, 8A = 263
6X, 6X, 5Y, 8A = 277 Damage
Counter-Hit Combos:
6A (Hold), 5Y, 8A = 164 Damage
5X, 5Y, 5Y, 8A = 248 Damage
Burst Combos:
(Anti-Air) 8Y, Burst Attack = 250 Damage
Jump 5X, 2X, 8A, Burst Attack = 280 Damage
6X (Hold), 5Y, 8A, Burst Attack = 286 Damage
Music: Rage Awakened feat. 滝 善充 - 9mm Parabellum Bullet - Kingdom Hearts Tribute Album
Twitter: http://www.twitter.com/Cyberman6
Stream: http://www.twitch.tv/Cyberman6
Played by me
Recorded using Elgato Game Capture HD60
- Catégories
- Musique
Connectez-vous ou inscrivez-vous pour poster un commentaire.
Soyez le premier à commenter cette vidéo.