Tested in training mode and was able to raise the combo counter.
So I was in the lab with the newly buffed Charizard and I realized you could combo moves from his falling up air. Not sure if these are new to patch 1.1.5 (reduced landing lag) but I couldn't find any videos/info on them so here they are.
Falling up air - Up Smash (around 10 - 30%)
Falling up air - Up Tilt (around 10 - 40%)
Falling up air - jump - Up Air (around 50 %)
Falling up air - fair (around 25 - 30%)
Falling up air - sweet-spot nair (around 35 - 45%)
Its worth noting that this is much harder to land on shorter/crouching opponents and easier to land on larger ones. Additionally, the hit box is rather hard to get consistently. Feel free to test these yourselves.
Also this was in a normal match instead of training because I don't have a capture card and just used the replay upload system xD.
So I was in the lab with the newly buffed Charizard and I realized you could combo moves from his falling up air. Not sure if these are new to patch 1.1.5 (reduced landing lag) but I couldn't find any videos/info on them so here they are.
Falling up air - Up Smash (around 10 - 30%)
Falling up air - Up Tilt (around 10 - 40%)
Falling up air - jump - Up Air (around 50 %)
Falling up air - fair (around 25 - 30%)
Falling up air - sweet-spot nair (around 35 - 45%)
Its worth noting that this is much harder to land on shorter/crouching opponents and easier to land on larger ones. Additionally, the hit box is rather hard to get consistently. Feel free to test these yourselves.
Also this was in a normal match instead of training because I don't have a capture card and just used the replay upload system xD.
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