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Street Fighter V - Alex Setplay, Combo, Parry and Hype Moments

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These matches are from a long set in battle lounge, so there are many moments from the same opponent.

【Note】
- After forward throw or power bomb, the safest option for Alex is meaty LK elbow or st.HK. Forward dash is minus if the opponent quick rise. But, after you condition your opponent with enough meaty elbow, it's ok to do some dash + throw, headbutt, Ex stomp once in a while to mix things up. It still difficult to react correctly for all of Alex options.

- after forward throw, if meaty elbow hit, it can be combo into cr.mp v.trigger cr.hp(1hit) sledge hammer then air knee smash

- Alex is advantage after Air knee smash + forward dash.

- at mid screen, crush counter HK can be followed into crHP + Ex Air Knee Smash for setup or H.Elbow + Ex Chop for corner carry

- Ex Stomp is +2 on block but it's pretty hard to control and has really bad hitbox

- Still finding a way to use V-Skill aside from stun combo :/

- you can't parry on wake up if the opponent's attack hit meaty

- parry into sledgehammer is really slow and couldn't punish many attack. Parry into power bomb is really good though. Haven't tested other options that much yet
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